
Whiteout Protocol
Wave survival, first-person combat and a snowy arena. Two local configurations and a cloud baseline attempted the same prompt.
Local test machine: Apple M5 Pro · 64 GB unified memoryRun window 29 September — 18 October 202622 recorded runs
Ten agentic challenges and one inference suite. Compare attempts at the same prompt, or inspect a single recorded result.
Local builds and cloud baselines

Wave survival, first-person combat and a snowy arena. Two local configurations and a cloud baseline attempted the same prompt.

Deterministic grid simulation, excavation and five levels in an isometric Three.js scene.

Batting, pitching, fielding and a full inning. Compare the generated games and their recorded checks.

A ten-stage third-person obstacle course with desktop and touch controls, checkpoints and varied hazards.

A staged long-horizon game build testing planning and state recovery across fresh sessions, with a playable western town and DRAW-based duels.
Fresh sessions, no human input

A 30-second promo for this site from an approved storyboard, the site's design system and a locally made asset pack.

A 20-second vertical promo video edited with HyperFrames from supplied footage and narration, scored from the rendered video.

An interactive cutaway of a microwave oven that explains how it heats food, scored against hidden physics cases.

An interactive figure of an invented machine that explains an LLM server's prefix cache, built with the anatomy skill.
add · import · report · budget · undo
Node.js, no dependencies
A dependency-free command-line finance tracker, planned and built over many fresh sessions with no human input.

Completed a playable arcade Digger game and reported end-to-end verification.

Completed the voxel garden challenge and produced a single-file HTML artifact.
Latency · decode · cache
4K / 16K / 64K context
The same checkpoint served by Sushi and MLX-Serve. Inspect decode, latency and cache behaviour at each context rung, including the 64K memory-admission limit.